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This mod adds a multi-fruit silo that connects directly with the train system. Store your goods inside, then easily load them onto the train for fast transport and selling at distant sell points. Perfect for large-scale farming operations that rely on the rail network for efficient logistics.

The silo features loading/unloading on one side for trailers, pallets and bales and loading/unloading on the other side for trains. Full multi-fruit support (including liquids) gives expanded options for selling goods as well.

Transfer Silo Multi-Fruit

  • Category: Silos
  • Price: $150,000
  • Monthly upkeep: $140
  • Capacity: 500,000L

PLACEMENT: In order for the train side of the silo to hang over the train tracks, the owned field must be as close to the tracks as possible or must use a "Place Anywhere" mod.

USAGE: Due to the positioning of the train side triggers, the automatic opening train covers do not always work. If you are having issues getting the train to fill, make sure to manually open the trailer covers.

StatusIn development
CategoryGame mod
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorBb Mods
TagsFarming Simulator, Farming Simulator 25

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Click download now to get access to the following files:

Transfer Silo
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Comments

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Hey mate. This looks great. I assume i could also use this positioning next to water to fill barges etc ? Thinking Back Country - not sure the existing transfer silo is multifruit or multi liquid so this would be really useful. Will give it a try this evening. 

I did not test barges but I would be suprised if it worked (at least not a well as trains). The discharge nodes should be able to fill anything but I dont think a barge would be able to empty into the silo. I also do not know if barges would be able to hold the additional multifruit goods I added. Lastly, the pipe doesnt stick out super far (it is about 3m from the building) so that probably isn't far enough without some type of dock or something which idk if this would sit on properly. 

Either way, I had though about looking into in for an update, either barges or potentially whatever new boats are included in the Highland expansion (if we get a boat that can hold bulk goods).

Did a quick test on Back Country (RGC map) using their bulk and liquid barges. Put the transfer silo on a dock (FS Miners) and the boats recognise the loading points - hatches on the bulk barge even open automatically. So, you can transfer from the silo to a boat. Doesn't recognise the ability to unload from the boat back to a silo. Still cool for my map - I have a sell point in the river so can bulk load the boats and then take it up river to sell. The RGC grain (bulk) barge has 2 compartments - i was able to fill both compartments with different materials (sand and woodchips). 

Thought i'd let you know. Great mod. Thanks for sharing. Currently installing a simple rail line in Back Country using the ZCA mods so looking forward to incoporating this into a logging / mining setting. 

(1 edit)

That's awesome! Not suprised the unload didn't work. In my testing the unload height can be very picky. This silo technically has 4 unload triggers on the train side to account for different heights (some below the ground if the silo is on a platform, some above the ground if the train tracks are on a little ridge). Placing this on a dock, I would bet the unload triggers are too high.